made the base mesh in maya and then did the sculpting in zbrush .. topology is lot messed up and I cant proceed any further with shaping things which left me with painful process of retopologizing the model .. not yet done .. still lot more to go :)
I have posted the WIP images kirua .. started with maya, dont know whether this is the right thing .. I think i will get stuck when i have to go into the anatomical details of the model ..
2 comments:
It looks very cool. Did you start out using zsphere? Keep it up!
I have posted the WIP images kirua .. started with maya, dont know whether this is the right thing .. I think i will get stuck when i have to go into the anatomical details of the model ..
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