Thursday, 18 September 2008

Sharaswati


made the base mesh in maya and then did the sculpting in zbrush .. topology is lot messed up and I cant proceed any further with shaping things which left me with painful process of retopologizing the model .. 
not yet done .. still lot more to go :)

2 comments:

Hunterk said...

It looks very cool. Did you start out using zsphere? Keep it up!

Anbarasu said...

I have posted the WIP images kirua .. started with maya, dont know whether this is the right thing .. I think i will get stuck when i have to go into the anatomical details of the model ..