Wednesday, 3 October 2007

Occlusion Does Wonder !!

Many of you asked me why I'm posting my works in simple grey scale and many suggested why not use the occlusion pass shader ? And here I'm guys with my 3D models rendered in Ambient Occlusion Pass Shader ... Thanks for all your valuable suggestions, for without those my models would not have felt the three dimensional depth :-)


Ferrari scintillating under Occlusion !!!


The Four Orthographic Views


Final subD mesh


Your comments and critics are welcome ...

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